Hi Tom,

   Thanks for the answer, I realized afterwards that my question about
'all actionscript commands' was rather wide :P (Personally I'd rather do
everything in Lingo as I prefer that anyway).

   I'll try and give an example of a problem I have at the moment that
I'm hoping will be solved with Director MX.

   I have a SWF file as a sprite, it has a graphic image and some text
fields that are filled via some variables. Now these fields are a
specific size as they are set between two graphics and I only want text
to be allowed in the visible space between them, at the moment I do this
by setting the character limit in the fields. That is all fine and
everything works until you use the carriage return as the SWF counts it
as one character eventually leading to a situation where the text would
scroll in the visible field area (not talking about scrollbars here,
just scrolling text), so I have some code that only allows the visible
area to be filled with text regardless if it is all characters or
carriage returns (sorry I don't have the code to hand otherwise I'd show
you); but at the moment the code only works in Flash 6(MX) SWF files not
Flash 5 SWF files. So once it is loaded as a director sprite the code
stops working as I have to publish to Flash 5. So what I'm hoping is the
new version of director will allow this MX actionscript to run as it
uses string manipulation actionscript from the MX actionscript
dictionary.

   I don't expect that the FScommands etc. would work in director just
hoping that a lot of the internal processing like string manipulation
does. Although I never thought about the components before, that really
does open up the possibilities of using SWF's in Director.

   From your example and explanation I think it looks as if I will be
able to do what I need with the new version, something both I and my
client will be extremely happy about.

Thanks for taking the time, I appreciate it.
Peter.

-----------
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Thomas Higgins
Sent: Monday, November 25, 2002 6:25 PM
To: '[EMAIL PROTECTED]'
Subject: RE: <lingo-l> ANN: Director MX (SWF interaction)

Peter,

> I do have a quick question though. One thing I am desperate for on 2
> current projects is the ability to copy and paste text in to a SWF
> sprite within a projector file. Will this now be possible easily with
> MX? I am sure there is a work around at the moment if I look hard
> enough, but I'm all for the easier route :P.

There is no direct capability to do this but hopefully with the new
easier access to objects (like a dynamic/editable text field on stage in
your SWF) the work-around won't be too difficult.


> Also I'm assuming that all the MX actionscript commands etc. will now
> work happily within Director MX?

I'm not sure exactly what you mean by this but I'm inclined to say that
it's not correct. Saying "all the MX actionscript commands...will no
work happily within Director MX" is a dicey statement. We don't support
all ActionScript as an alternate syntax if that's what you meant. We do
support access to a wide variety of Flash objects from Lingo, and once
you've pulled an object reference you can then use its
methods/properties as defined in ActionScript, but that's not the same
as "all MX actionscript" in my head. Example:

tMath = newObject("Math")
put gMath.asin(-0.2328)
-- -0.2350

Is that what you meant by your statement? If not can you be more precise
as to what you meant as I'd be happy to provide more info as necessary.

Cheers,
Tom Higgins
Product Specialist - Director Team
Macromedia


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