Now the problem:
After jumping to the movie named "a" and back to the
called movie 2 or 3 times, a Windows Error message
appears saying that "Flash Asset.x32" caused an
invalid page fault in register ....da da da" and the
.Exe is terminated.

It used to be pretty normal that what you are doing would cause a crash first time. You've gone to a movie where the Flash sprite doesn't exist anymore, before the ActionScript has finished running.

The usual fix is something like this movie level script:

global nextmov

on preparemovie
nextmov = ""
end

on getUrl mymov
nextmov = mymov
end

on enterframe
if nextmov <> "" then
go movie nextmov
nextmov = ""
end if
end
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