Hello-

Longtime lurker.  First time posting.

Does anyone here have an example of using a w3d file with director?  A URL to forward 
me to?

Im using lightwave, have read the LW docs, and have read the Macromedia online docs 
some, but its still a little unclear to me how I can target an element within the w3d 
with an element outside the .w3d.

Like, if I have a .lwo file with two layers, a box in one layer, and a ball in 
another, can I use a seperate sprite member to onmouseWithin-rotate-box and then have 
another sprite that when onmouseWithing-rotate-ball?

That kind of a setup would let me see which kind of script I need to use to dig into 
the .w3d file and access a specific mesh.

Mostly Im trying to make a fly through for some 3d setups Ive got.  Im thinking that 
starting with a seperate cast member triggering a rotation of a specific 3D element in 
my .w3d file would get me started, and give me enough of a ground to work from.

Thanks!  Any help will be greatly appreciated.

-Garen
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