On Saturday, January 4, 2003, at 12:01 AM, Jim Schwartz wrote:

But on the client's 4 year old Win 98 machine with far more free RAM and a faster CPU than the NT box, the animation can't keep up. The machine can't draw the screen as fast as it needs to in order to synch properly.
Probably because his display card can't keep up. There's more to a PC than RAM and chip. If the display is set to 8 bit color, for instance, Director will have to antialias down every single stage refresh from 16 bits to make the images appear. That will cause a lag.

Also if the video card itself isn't particularly fast, it'll take longer than expected to make the display refresh properly.

Overall I'd say that wanting to synchronize audio with animation "flawlessly" in Director is a Sysiphian task. There will be some systems on which it simply doesn't work, at least most probably.

You could try reducing color depth to 8 bits, or insisting on 16-bit or better color to allow the program to even load; either one might resolve the issues.

You might also want to reduce or eliminate antialiased #text onscreen, since that will also cause lags. That stuff has to be *rendered*. It doesn't just appear.


Warren Ockrassa | http://www.nightwares.com/
Director help | Free files | Sample chapters | Freelance | Consulting
Author | Director 8.5 Shockwave Studio: A Beginner's Guide
Published by Osborne/McGraw-Hill
http://shop.osborne.com/cgi-bin/osborne/0072195622.html

[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]


Reply via email to