Sorry people. Been going through hell past few days. Just wrapped things off.
I recreated the drawing engine using imaging lingo from ground up and found that it really screams! Thanks people. We had a small pilot done at the boss's request using sprites, but the object management was simply not that intuitive (81 sprites???!!! Are you freakin' nuts??!) . We never got to actually testing the speed fully. Thanks Jakob for pointing out the timeout leak. I still didn't get around to fooling with memory management though. Maybe another time. Things are still a trifle slower than we'd like, but it's better than before. I could even throw in some more gee-whiz stuff...fading digits in timers...sounds...all that jazz. Pranav Negandhi Software Engineering Learnet India Limited, Mumbai. Phone: 91-22-859 8042 Ext: 316 http://www.learnetindia.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
