hi shailendra im still new to 3d but i believe that if u choose the parent model to rotate under parameters/which model? then all the child models will follow with the animation. Also when u animate in 3ds max choose keyframing over path animation because the animation will be lost with path. you can check your models hierarchy with 3dpi a plugin free for director. ----- Original Message ----- From: "Shailendra Vijayvergia" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, January 14, 2003 9:50 PM Subject: <lingo-l> Rotating 3d model
> Hi all, > > Now a days, trying to explore 3d in director. I've made a model in > 3dsmax and exporting model with animation in shockwave 3d > format. > > When i import w3d file, and implement "Drag model to rotate" > behavior, it ask me options which model i want to rotate, what if > i want to rotate the whole 3d model, not individual model or any > model. > > How can it be done? > > Any help will be appreciated. > > With regards, > Shailendra > > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
