If anybody would like to try playing with the internal loop sound
that we've been discussing, I extracted it & posted it here:
http://kettles.best.vwh.net/demos/armSound.aif
I also up-sampled it to 16 bits, 22.050 kHz (it had been 8 bit,
22.254 kHz) because of another Director sound anomaly ->
The first sound played sets the fidelity for a sound channel.
So if you accidentally start with an 8 bit sound, that channel is now
stuck branded as 8 bit.
hth
-Buzz
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
- Re: <lingo-l> sound loop question Buzz Kettles
- Re: <lingo-l> sound loop question Buzz Kettles
- Buzz Kettles
