if sound(1).getPlayList().count > 0 then
    pCurrMember = sound(1).getPlayList()[1][#member]
  end if

This part seems wrong. The getPlayList() doesn't include the currently playing sound. You ought to be able to do a sound(1).play(member("member name")) to set it going, a sound(1).pause() to pause it, a sound(1).currenttime = whatever, and a sound(1).play() to set it going again. That all works without any glitches for me.
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