Well, as a matter of fact I am using puppetTransition for ordinary blends,
but as I said, most of the transitions are DM fades (a third party Xtra). I
am not sure if I can use the puppetTransition command with DMfades.

And as to the idea of inserting code in the frame scripts of the slide show:

The focus of my question doesn't lie on the slide show, but on the scripting
Xtra I wrote that provides an editing functionality. This utility is
supposed to work with different slide shows. And my goal is to create a
utility that lets you comfortably edit the slide show without at the same
time leaving code in the slide show that would prevent the slide show from
running on its own or slow it down.

So this line in my scripting Xtra:

tell the stage
  sprite(-3).visible = FALSe
end tell

would be very smart, as it wouldn't change the slide show. I wonder why
Macromdeia didn't implement it ...

Thanks anyway
Michael




-----Ursprungliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Auftrag von Kerry
Thompson
Gesendet: Donnerstag, 13. Marz 2003 21:54
An: [EMAIL PROTECTED]
Betreff: RE: <lingo-l> transition channel not visible



> Background: My movie is kind of a slide show with tranitions between
the
> slides. I have a scripting Xtra that analysis the content of the slide
> show
> and provides an editor to edit the slideshow. There are actions, where
the
> transitions (mostly DM-fades) are uselessly triggered. I would save
much
> tine, if my program could automatically disable all transitions,
execute
> some actions and enable the transitions again for normal playback.
>
> Any other ideas?

Is the slide show too big to take the transitions out of the transition
channel and do a puppetTransition in the frame script where appropriate?
If so, you could just set a global, say gTransitionsEnabled, and then
put the puppetTransition statements inside an "if.. then" statement.

Cordially,

Kerry Thompson

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