Let me be more specific. I don't want to stop animating the movie. I
want to stop these particular events from firing.

A mouseEnter event creates a child script. That script animates the
sprite who calls it. The score does not determine when the animation
ends. It ends when either the script or the sprite (and by default, the
movie ends).

When the movie is no longer the active window on the desktop, I'd like
any active scripts to continue, but I'd also like no new mouseEnter
events to fire thus causing new scripts. Or secondly, I'd like to test
the condition of the window in my 'on new' handlers to prevent new
scripts.


I've tried 'if the frontWindow <> the Stage then <statement>' and 'if
the activeWindow <> the Stage then <statement>',

but these statements aren't equating to TRUE in this case.


Is there a way I can do this without affecting the entirety of my movie?


Thanks,


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