On Monday, Mar 17, 2003, at 13:52 America/Chicago, Sean Wilson wrote:
I think there is an undocumented (=> unsupported) command to do this, or something akin to it.
See: <http://www.shockwavemovies.com/undocd/fonts_text/> generateOutlines.htm>
Wow, that's pretty darn cool. With a little tweaking it might be useful!
it is indeed helpful, but keep in mind, that you do not get curves, but rather curves are converted to vertices along the curve. I am pretty sure, it is in there to produce the vertices to extrude 3-D text and since there are no splines in shockwave3d yet, it converts to single vertices along the path.
so you'll loose the benefits of vectors, when scaling up.
I'd follow colin's suggestion and either
a.) store a vertexlist WITH curve definitions for each char
b.) a vectorshape member for each char (which I think will take up more memory than a.), with the same benefits)
c.) store each char in a flash member (or one flash member with all chars)
d.) use a flash member and set the text per flash variable
each of these options can easily be scaled up and down, as you need it. --
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