> Really? I just tried creating a child object, put in a > on keydown me > alert "key hit!" > end > > and got nothing.
Gawd, now you're going to make me think? ;-) I think the way I did it was to create the key handler object in a frame script, which has properties, ancestors, and the like--all the attributes of an object, except it's not created with new, but with beginSprite. Something like this (Danger Will Robinson! Untested e-mail Lingo) Frame script (a behavior): property pKeyHandler on beginSprite pKeyHandler = new(script "Key Handler") end Key Handler script (make sure it's a parent): on keyDown me yada yada end [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
