Has anyone ever seen a DirectMedia or MPEG Advance sprite not play properly
within a MIAW for the first couple playbacks (audio is fine, but only a
black box visually)? I have tried both the older DirectMedia and newer
MpegAdvance with the same results. (WinXP, 256MB RAM, DirMX)

I have an mpeg imported into my cast and placed into the timeline but
offstage. When a button is clicked in the MIAW, the video is placed onstage
and is told to play. This works fine in the authoring environment, but
causes problems in the projector. What's odd is that after a few clicks to
show other media (sequences of bitmaps), the video starts working fine!

..so, sounds like a refresh issue...

I have tried:
- refreshing the stagecolor and updating the stage
- telling the stage to refresh the stagecolor and updatestage
- telling the content window to refresh the stagecolor and updatestage
- moving a bitmap over the stage, updating it, and moving it off
- placing video on the stage and communicating with it via movie scripts
- using mpegAdvance rather than directMedia
- turning DTS off for a flash sprite on the stage at the same time as the
video
- faking out hardware scaling by increasing the height and width of the
video by 1 px

Am I missing anything?? Is there any way to make sure that the video is
visible the first time I move it onto the stage?

Thanks,
Mathew



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