When you want to bring something forward, set the "locZ" property high. But don't forget to reset it when the spritespan ends, or it will remain in that ordering:
on endSprite me sprite(spriteNum).locZ = spriteNum end
Irv
At 9:32 PM -0700 6/8/03, director wrote:
im trying to do some tabs that when you click one it one should appear in front and the rest in back. is there a way to do this. can you change the sprites channel once it is in the score.
thanks.
<-DS->
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