Ok, I know it's not supported, but I"m working on an app that polls a
flash sprites objectlist and returns it's list of possible variables (in
this case text variables).
In one dir file, I might have a few sprites of the same member - and using
score recording I'm setting the sprites position and member using
puppetsprite.
The objectlist is only returned for the first sprite, the other sprites
above it return empty objectlists.
If I use a flash member who has empty dysnamic text boxes -- ie just a
text box with no chars in it - in the objectlist it's not seen as a
variable, rather as an instance (ie #instance1), so this doesn't work. But
if I know the variable and I populate the text member with text (ie
sprite(1).setvariable("message", "hey there") THEN when I do an objectlist
query it returns #message rather than #instance1.
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL
PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping
with programming Lingo. Thanks!]