I made a simple grammar parser plug-in as a contract once. It was rudimentay though. It was for a children's game. The game was based around a schoolroom locker scenario. There were six lockers with different items in them. The items were simple. Pencil, book, sweater, etc. The user would recieve a question such as, "Who has a red book?" The player would type, "Tom has a orange book", or something like that. The user would then get feedback like "a" is the incorrect participle(? or whatever it was) for "orange" and underline the errors. Since the answers were always of very similiar for it was easy to just make a look up table for the nouns, etc. This was all contained in property lists. Not to advanced but maybe some food for thought.
Kraig > -----Original Message----- > From: Howdy-Tzi [mailto:[EMAIL PROTECTED] > Sent: Wednesday, July 16, 2003 9:58 PM > To: [EMAIL PROTECTED] > Subject: <lingo-l> Grammar parser in Lingo...? > > > Howdy all. Wondering if anyone's heard of a grammar parser behavior, > object or script in Lingo.> [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
