> I don't know why I just thought of this, but are your SWFs compressed? I > know there is some documented weirdness with flash preloading compressed > swf files - the bytesTotal is that of the uncompressed file, not of how > big it is on disc. I noticed the issue happens usually some time during > preloading and will continue to happen for every flash asset that uses > sound. I wonder if it is tripping up the xtra enough to screw up the > sound code, specifically the part that handles the streaming. Maybe > worth testing to see if uncompressed swfs have the same issue. > > My opinion is that anything that would break the flash player that bad > is definitely a bug, and should be theoretically impossible for a coder > to do, but as the old Director addage goes "If you can work around the > problem..." :0)
Hi Matthew, Thanks for taking the time to reply. Trying uncompressed movies seems like a good idea. (It's shame I can only reproduce the problem on CDs - it makes for an excruciatingly slow debugging process). I'll report back when I've had the chance to test. Thanks, James [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
