Hi Kristian

You might want to take a look at my article on using flash in Director:

http://www.macromedia.com/devnet/mx/director/articles/flash_in_director.html

I do cover using the setCallBack() in there

Sincerely
Mark R. Jonkman

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Kristian
> Sent: Friday, August 29, 2003 8:56 AM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: <lingo-l> setCallback()
>
>
> Just found out about the setCallback() and how it can interact
> with objects
> and falsh movies; I'm having a hard time figuring this out and
> can not find
> any examples of it (hardly) anywhere and not any good ones anyway...
>
> Today I'm (amongst others) using getVariable and setVariable to
> control and
> interact with flash movies in my Dir... So I heard about the
> setCallback and
> figured it looked good and tried it out using the simplest of
> handlers/functions...
>
> All I get in return is a nice <void> in the message window... does anyone
> know what I am doing wrong here???
>
> //Kristian
>
> Code used:
>
> //In Flash this gets called... (sprite 3 #fla member)
> this.fGetText = function(inVar){
>       //not really doing anytthing
> };
>
>
> // In Direcot I use this... (main movie, moviescript)
> global gIns
>
> on mSetText(putThisVar)
>   put putThisVar
> end
>
> on flaThisAndThat()
>   sprite(3).setCallBack("_root","fGetText", #mSetText, gIns)
> end
>
>
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