I'm not sure if I understand the exact details of what ou are trying to do. But here's the standard way to do what you want.

If you aren't already doing this, create a castlib that is shared by all your movies - that is, make all movies link to the same external castlib file. Then move your filmstrip and (assuming that the code is in a behavior) the associated behavior into the shared castlib. Then copy the sprite 5 from your main movie and paste it into each of the new movies.

Irv

At 2:31 PM -0700 9/15/03, Todd Culley wrote:
Hello List,

I have a project where a film strip of images serves as the background.
When a user selects a menu item the filmstrip slides to that image. There
are 10 areas to choose from and 11 images in the filmstrip (an image for the
main menu).  I currently have the film strip working as it should in one
movie, but I need to break the project up into multiple movies.

Currently, I have one large image (5600x540) in sprite(5) that is a linked
member in 'main.dcr'.
My user interface has a main menu, from the main menu you can go to any of
the 10 areas.  Upon arriving at an area you can navigate to the
next/previous area or go back home.  The image slides relative to its
current location.

How can I get the filmstrip functionality over multiple movies?
Appreciate any suggestions.

tia,
Todd


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