Ahh I see where you're going with the #lockstep idea, unfortunately i've just tried it 
and it doesn't seem to solve things, can't do any harm though. The flash movies aren't 
actually animating they just sit on their first frames, and I'm calling functions to 
make it create dynamic movieclips. I seem to have made it better slightly just by 
making sure it starts on the same frame as my background sprite, it does however still 
Flash white for about half a second.

This is all on a PC too.

Thanks, Andy.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: 18 September 2003 14:22
To: [EMAIL PROTECTED]
Subject: Re: <lingo-l> Stage not refreshing??


 
> I'm currently building an application that uses a couple of flash sprites on
> the stage, both of which have a fair amount of actionscript in them,
> generating movieclips and the like.
> 
> When I play in authoring and sometimes as a projector the flash sprites seem
> to leave big white rectangles in the top left corner of my stage, completely
> oblitterating my background graphic, after leaving a big white footprint they
> then go on to appear in the correct position on the stage and work fine.

I ran into the same thing--seemed to be specific to the Mac.

My soltion was to have the Flash sprite run #lockstep with Director, and force 
a frame event. It was a bother--I can look up the specific code if you like. 
It as a huge project, but I think I remember where it was. You don't easily 
forget things you spend 3-4 days saying "What the hell? That can't be!)

Cordially,

Kerry Thompson
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