Thanks folks. This list is really usefull. As always, of course. --So yes, instead of using
on beginSprite me myCursor = sprite(me.spriteNum).cursor end on mouseEnter me myCursor = 260 end on mouseDown me myCursor = 290 end on mouseUp me myCursor = 260 end on mouseLeave me myCursor = 0 end --It's better to state on mouseEnter me cursor 260 end on mouseDown me cursor 290 end on mouseUp me cursor 260 end on mouseLeave me cursor 0 end This makes code less redundant, and, what was my aim, reauable. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
