I think Flash is really named that because of the way it works in director
-- sometimes exposing itself, sometimes not...

It seems that in my flash script that is fully fine inside of Flash, the way
I'm creating my functions -- well, it works better if there's a line between
each function literal. It's wacky -- that's all I changed, and now it's
working again....

_global.fModule = new Object()


var textBox = new Object()


textBox.ItemCount = function(){ return Items.ItemCount;}

textBox.resetListBox = function(){Items.Init();}

textBox.AddThisItem = function(theItem){Items.AddItem(theItem);}

textBox.ActivateItems = function(theArray){Items.ActivateItems(theArray);}

textBox.DeactivateItems = function(){Items.DeactivateItems();}


textBox.returnList = function(){
    for(var i = 0; i=listBox.Itemcount; i++){
        // -- for now doing numbers
        theArray = new(Array);
        mc = "Items.LBItem_" + i;
        theName = eval(mc).Caption;
        theArray.push(theName);
        return theArray;
    }
}


fModule.listbox = textBox;

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