Just wanted to point out
_global.fModule = new Object();

fModule.movieTime = mov_timer;

fModule.movieTitle = mov_title;

fModule.movieDuration = mov_duration;

fModule.setMovieTime = function(theText){fModule.movieTime.text = theText;}


Pmod = sprite(1).getVariable("fModule", false)

    pMod.setMovietime("whatever")

Does work.

It's definitely the way director and flash sees things differently. It'd be
nice if that wasn't true.

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