Hi all...
Has anyone used the sprite(flashSprite).objectList? It returns a linear
list of symbols of objects within the flash sprite. I'm trying to
access individual properties in a flash object through the objectList
but having a challenging time. I'm trying to very carefully read Mark
Jonkman's insightful article at:
http://www.macromedia.com/devnet/mx/director/articles/flash_in_director_
1.html.
What I'm wondering is that the article points out undocumented lingo
dbgPropList(), which returns that linear list of objectList, and it says
that because it's undocumented, it might go away or change. How often
does this sort of thing happen? Is it safe to use?
I easily can get the linear list from using this method:
put sprite(me.spriteNum).dbgPropList("_root.gData") -- gData is an obj
on flash movie's root
-- [#FUIComponentClass, #FScrollBarClass, #gData, #onlyOnce, #theButton,
#theAnswer, #_level0]
...but what I really need is the group of props in #gData.
Thanks,
Michael M.
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