Top o' the morning y'all. I'm back, I've had a wee bit of sleep along with a pint or three and some food. Ahhhh, that feels better. Picking up where we left off yesterday...
> 1. From Grimmwerks: > At some point do you think you can fill up on the coffee and > write down every little thang? As I've mentioned in other emails (here or elsewhere I don't immediately recall), I'm going to roundn up all these posts/replies and try to put together a technical FAQ document for those of you wanting more functional details. The currently posted documents are really more of the "marketing FAQ" variety and as such they don't deal with the type of information we're all talking about. I'm meeting with some folks on Friday to see where should post this information (tech note? DevNet article? other?) and so hopefully sometime next week we'll have something up for you to read over. > 2. From Sean Wilson: > Is there a performance penalty incurred by using JavaScript > syntax instead of "traditional" dot syntax <snip>? Well, yes, there is. But that answer is qualified with "if you're comparing JavaScript syntax in Director with Lingo in Director". Lingo is still the fastest thing going and the JavaScript syntax engine we've implemented (the SpiderMonkey engine from the folks at Mozilla) is slower than Lingo. But, if you're comparing the speed of JavaScript syntax execution in Director with either JavaScript in the browser or ActionScript in Flash, then I think you'll be quite pleased as the performance is on-par with those if not faster in some areas. > 3. From Daniel Plaenitz: > <a whole lot of Activation questions> All of Macromedia's products are moving to the online activation scheme, but now the license explicitly allows you to install and activate each copy of Director on 2 machines of the same platform. So if you buy and activate on your Windows box and work, you can either activate on another Windows machine at work or another Windows machine at home. Same goes for Mac. Each license is for a single platform, each license allows you to activate two machines of that same platform. You can transfer your license if you need to move from one machine to the other, but IIRC you can do that without ever calling our customer service department (at least for the first 5 transfers you don't, after that you'll need to call for each license transfer). Let me know if you still have any questions about the Activation scheme. > 4. From Troy Rollins: > Questions about existing Xtras under MX 2004, transitions on > OSX, paint window, Fireworks connectivity and finally grouping > of Flash sprites under one Xtra isntance. While our beta program has in fact included a number of Xtra developers as well as a multitude of users that use 3rd party Xtras, I still cannot provide a definitive answer to your question of "how should we expect our transition to go?" That's dependant upon the Xtra, what it's trying to do, how it was authored, etc. In general we didn't revamp MOA or the XDK so most Xtras should function well enough, but do test things to be safe. On top of that, if you plan on using the cross-platform publishing feature then your Windows machine will most definitely require you to obtain updated Mac OSX Xtra bits to place on your Win box so you can create OSX projectors (this is not true for Mac machines producing Win projectors - Mac files that touch your Win drive get whacked). OSX transitions, the pain(t) window and Fireworks integration didn't get focused on this release so I don't believe there are any changes in those areas. Oh, Flash member grouping eh? Honestly, this one is still in the lab with the engineers working hard. The technique I showed at MAX last November was this: memberRef.commonPlayer = #someSymbol All members whose commonPlayer property had the same symbol value were loaded into and played by a single instance of the Flash Asset Xtra. As I'm typing this I'm quite hesitant on saying more as we're still shaking out some of the code. There are problems with the shared memory space that may be problematic for code-heavy projects, so our engineers are busily working away on this one. I'm in the 90+% zone for saying this _will_ be in, but it's not a guaranteed item for sure (and I'm likely to be scolded for saying this much anyway given that it's not a 100% certain deal AFAIK, oh well, them's the breaks!). Ok, so that's playing catch-up for yesterday's emails before I left, I'm now off to respond to all the others that have collected since then. Cheers, Tom Higgins Product Specialist - Director Team Macromedia Announcing Director MX 2004, de lekkerste! http://www.macromedia.com/software/director ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
