sprite(qtsprite).member.sound = 0 use the members sound property to toggle the sound on/off. This works with flash sprites as well.
todd -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of grimmwerks Sent: Friday, January 23, 2004 12:58 PM To: Lingo Subject: <lingo-l> Quicktime 'useaudio' function? What's the way to shut off a quicktime sprite/member's audio? Can I just set the volume? Nothing in the dir help. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
