sprite(qtsprite).member.sound = 0

use the members sound property to toggle the sound on/off.  This works with
flash sprites as well.

todd


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of grimmwerks
Sent: Friday, January 23, 2004 12:58 PM
To: Lingo
Subject: <lingo-l> Quicktime 'useaudio' function?

What's the way to shut off a quicktime sprite/member's audio? Can I just set
the volume? Nothing in the dir help.

[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email
[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is
for learning and helping with programming Lingo.  Thanks!]



[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email [EMAIL 
PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping 
with programming Lingo.  Thanks!]

Reply via email to