> However: I expected my animation to render significantly > faster with the renderstyle set to #wire. This seems not > to be the case. I would like the wireframe superimposed > over an existing image, that's why I can't use > directToStage with the 3D text member. > > What other ways are there to increase rendering speed?
Why not take that background existing image and make it a backdrop in your 3D world? If you size and position things correctly you might get a seamless look and then you can go DTS with your 3D sprite for enhanced performance. Just an idea, give it a go and see what happens. Cheers, Tom Higgins Product Specialist - Director Team Macromedia Announcing Director MX 2004, de lekkerste! http://www.macromedia.com/software/director ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
