Hey,

I've had a chance to play a bit with LDM's in MX2004 there still are 
quirks but the best new thing is the Director DOM giving you direct 
access to LDMs as in

_movie.sprite(x).someEventHandlerInTheLDM()

Not only that but you can store a true ldm reference in a variable and 
access it from anywhere!! very cool!

Like I said the quirks do exist, like the mouseEnter/leave stuff but 
there are solid workarounds to these problems. Now I haven't had a 
chance to play with the final release version so there might be some 
things that have changed further... I'll see, however, I do hope to 
find some time to overhaul my approach with LDMs and hopefully publish 
my finds sometime soon. Unfortunately my Father passed away last week 
so most of my computer time has been side lined for the next little 
while. It will be interesting to see what others find on any LDM 
adventures they may embark on.

-Rob


> Mark (and others),
> 
> Have you had a chance to play around with the new LDMs and confirm 
that 
> any existing quirks have been fixed? People like Rob Romanek have 
gone 
> through hoops to try to isolate and provide workarounds for them, and 
as 
> a result I shy away from using them in the off-case that I actually 
need 
> them to do something they can't. It would be great if LDMs actually 
> became a workable, quirk-free option for me...
> 
> Thanks,
> Mathew
> 

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