Hey, I've had a chance to play a bit with LDM's in MX2004 there still are quirks but the best new thing is the Director DOM giving you direct access to LDMs as in
_movie.sprite(x).someEventHandlerInTheLDM() Not only that but you can store a true ldm reference in a variable and access it from anywhere!! very cool! Like I said the quirks do exist, like the mouseEnter/leave stuff but there are solid workarounds to these problems. Now I haven't had a chance to play with the final release version so there might be some things that have changed further... I'll see, however, I do hope to find some time to overhaul my approach with LDMs and hopefully publish my finds sometime soon. Unfortunately my Father passed away last week so most of my computer time has been side lined for the next little while. It will be interesting to see what others find on any LDM adventures they may embark on. -Rob > Mark (and others), > > Have you had a chance to play around with the new LDMs and confirm that > any existing quirks have been fixed? People like Rob Romanek have gone > through hoops to try to isolate and provide workarounds for them, and as > a result I shy away from using them in the off-case that I actually need > them to do something they can't. It would be great if LDMs actually > became a workable, quirk-free option for me... > > Thanks, > Mathew > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
