> What other thoughts do people have about using 
> this new feature in DMX2K4?

Wow, this is _not_ a new feature. Welcome to Director MX functionality!!! We
introduced Flash Objects From Scripting as a feature last release, it is the
feature that allows you to create and use various Flash objects in Lingo
(and now JS) directly, with or without a Flash sprite.

Here's a demo to get you started on exploring this (awesome) ability
specifically with LocalConnection objects:

<http://poppy.macromedia.com/~thiggins/flash_integration/localconnection_sim
plechat/index.htm>

Source code provided, authored in MX many moons ago. :)


LocalConnections can be used for any sort of
Flash-Director-Projectors-Shockwave intercommunication, it just doesn't
matter! I've had a "chat" going between Director authoring, a Shockwave
movie in a browser, a Director projector, a Flash projector and a Flash SWF
in a browser, all exchanging text via LocalConnection objects. It's really
sweet once you figure it out (and it's _really_simple_ to use if you ask
me).


> It seems you can use this messaging layer as an alternative to using 
> 'tell' to communicate across LDMs, MIAWs,

If you're in MX 2004 why not do these instead of using tell or
LocalConnections:

window("foo").movie.someHandler()
window("foo").movie.castLib[2].member["foo"].property

Both of the above are now possible in MX 2004 to bypass the use of tell
statements (implement JS engine, clean-up object model, expose movie objects
[among others], bam! Whole new world opens up for both JS and Lingo users).


Cheers,
Tom Higgins
Product Specialist - Director Team
Macromedia

Announcing Director MX 2004, de lekkerste!
http://www.macromedia.com/software/director

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