I think this has been covered, but I can't seem to find it in the archives. Must be searching on the wrong terms.

Anyway, I've got a little Flash animation of a curtain dropping, pausing for a 1/2 second or so, then rising. I need to swap another sprite's member out when the curtain has dropped, so that when the curtain animates up again, the sprite behind it has changed. I don't have the fla file for the curtain, just a swf in a Dir cast, so I can't send a message out from Flash.

I can get the fla on Monday, and split it into a "drop" animation and a "rise" animation - thus being able to tell when the first has finished and proceed. Or send a message out from Flash to do the sprite swap at the required time.

But, if there's a way to check the Flash movie's frame, I could use a timeout to trigger the sprite change by polling the Flash sprite. I don't see anything obvious in the Lingo that controls Flash sprites or members that does this. Any hints?

tia,
Kurt

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