On 12/3/04 at 08:49, Colin Holgate <[EMAIL PROTECTED]> wrote:

> Well, even I don't use the tool, but it was easy to figure out the 
> problem. It's not a bug, it's a rounding issue.

Hmmm. No, still a bug, surely, because it's supposed to map the full
transformation over the desired number of cast members. 

> You'll notice that 91 
> rotations totals about 3/4 worth,because:
> 
> put (360/91) * 91
> -- 273

OK, what about skew or perspective? 360 doesn't seem quite so meaningful
in those situations.

> Did you try it with 120 bitmaps? Works fine.

Gretchen MacDowell pointed this out to me too. Well, ok. Given that the
docs on this feature are pretty thin, we can't expect too much. Still, it
doesn't behave as I would have expected. If the docs mentioned rounding
errors or 'trig-friendly' numbers, I might be more amenable to calling it
something other than a bug.

(Anyone remember the 'Noh Tale to Tell' example in 'Learning Director 4'
used auto distort to make the cartwheels turn? Brr!).

Brennan

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