> you could attach a behavior script to the filmloops that 
> reads the comments and automatically positions the sprite 
> correctly.

That's exactly what I'm doing. Well, actually it's some code in the film
loop manager object that does it, but same idea.

Since I have to position the loops manually, then type that location
into the comments, I just thought it would be faster to set the regpoint
(on the cast member, not in code).

I think Roymeo's idea is the way to go.

Cordially,

Kerry Thompson


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