Thanks everyone for the additional responses! It's all much appreciated. Tab: > Also, cursors behave differently in MIAWs, so if you are doing this in a MIAW, say so.
Yes it's in a MIAW, so wouldn't you know it, when I wrapped the cursor command in a tell the stage/end tell, it worked! When you say cursors behave differently in MIAWs, that was my cue. Roymeo: > "it doesn't change when it is supposed to". > Care to let us know what it is 'supposed to' do, and how it is actually behaving? Good catch. Being specific does help. :-) See below. James: > Are you using sprite(x).cursor = y anywhere in the movie for that particular sprite channel? sprite(x).cursor = y has priority over cursor(z). No, but thanks for the tip. Buzz's intuition is correct: My mouseWithin handler mimics the a:hover class for CSS links on a web page. In other words, constantly on mouseWithin, when you are over the text, lingo tests if you are over a link, and if so, the link changes color and adds an underline (the a:hover class), and when you are not over any link, the hyperlink range goes back to looking like a default link. And, yes, I do see a performance hit in doing that. Has anyone done this with better efficiency? - Michael M. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]