> 1. Is there any way to put an instance of a cast member via Lingo ? > and does > the instance behave like an inheritence object in OOP where the > button could > have multiple text/value on each instance. i try using > sprite(x).member.text .. but all the instance also change....
for standard director buttons: no (but you can create new members on the fly with lingo) for flashComponent buttons in dmx 2004: yes for imported flash-buttons (swfs): yes you might also create your own buttons with imaging lingo (e.g. in a parent script) > 2. Is there any way to attach behavior(script) in the instance via > lingo (on-the-fly) ? yes: check out "scriptInstanceList" in director help. valentin [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
