Troy,
How do you map 2d onto the 3d models using 3dpi?  Is there a tutorial
somewhere?  Havn't tried that yet.

Steve Rachels

----- Original Message ----- 
From: "Troy Rollins" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, April 11, 2004 7:50 PM
Subject: Re: <lingo-l> 3D maze game


>
> On Apr 11, 2004, at 6:30 PM, Steve Rachels wrote:
>
> > You can make them show up by unchecking the direct to stage button,
> > but 2d
> > sprites are under the 3d world otherwise.
> >
> > If you have 3d sprites from some program like Max, you can clone them
> > into
> > the Maze world, which is probaly more what you would want in the
> > finished
> > maze.
>
> You can, as well, map 2D sprite objects onto new 3D planes that you
> define through Lingo.
>
> Every time these sort of questions arise I recommend 3DPI xtra. You
> simply can't go wrong with that tool and the price. If you are doing
> anything at all with 3D it is a virtual requirement. If nothing else,
> it will teach you a lot about the SW3D capabilities, and your own
> models. Check it out, if you haven't already.
>
> --
> Troy
> RPSystems, Ltd.
> http://www.rpsystems.net


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