I found that whacking the sprite().editable OFF, updateStage & back on just prior to switching to a given sprite helped

At 2:17 AM +0100 6/9/04, you wrote:
>You know, Director can't read your mind as to which editable field to use
next :) you have to tell it somehow or other.  This behavior uses the
sprite order as the order of precedence, lowest numbered sprite with this
behavior is the first one to highlight.



well i thought that I am actually telling Driector exactly that by saying something like:

set the keyboardFocusSprite = 12

in english:
'plesae move the cursor to field/ sprite number 12'

or have i misunderstood this now for years, I am just trawling my project / scripts agaion, to see what might be the problem, but i am arriving at the highly unusal state of having no idea,

wil try your script, but I am not sure why i would need something of that length to shift the cursor from oneto the next text field....

hm..

i really must be overlooking something here,

thanks,
Nik


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