I need to unload members from memory, and unloadMember doesn't seem to
be working. Dir MX, Win XP Pro and Mac OS X (Panther).

If these assets are in an external cast you could temporarily "unplug" the cast by setting it's filename to an empty place holder. If not, you might try to go movie some other movie then return. We've also had good results setting the purge priority of these members to "next" (2). You'll probably notice that this is not consistent with the current documentation, which leads me to believe that they may be inaccurate. (See the example in the D6 docs as compared to the example in later versions).


--
Cole

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