Hi Sam,

> I have experienced a lot 
> of problems
> when using sound under NT. Most recently, under NT 4.0, I 
> have found that a
> game we are developing seems to have sound playback problems (using
> MacroMix) both when authoring and from the web.

"Sound playback problems" is a tad non-specific, but if it's latency issues
you're talking about - an unacceptable delay between when the sound _should_
start playing and when it really does - then use QT3Mix as your soundDevice.
The only problem with this in Shockwave is that the QT3Asset Xtra is not
part of the standard Shockwave install - you'll need to flag it with the
"Download if needed" option.

Hope that helps,

Sean.

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