>Does anyone know of a way to make a button that will jump to a certain frame
>or marker after the user has pressed it down and held it for a set period of
>time?

Are you using Director 8? A timeout object would be the answer if you are. 
Off the top of my head, an untested sprite behavior:

property pStillDown

on beginSprite me
   pStillDown = FALSE
end beginSprite

on keyDown
    if NOT pStillDown then
       pStillDown = TRUE
       timeoutList("myTimer").forget
       timeout("myTimer").new(5000, #myHandler)
    end if
end keyDown

on keyUp
    pStillDown = FALSE
end keyUp

on myHandler
    go marker "myMarker"
    timeoutList("myTimer").forget
end

Might need some tweaking, but that's the basic idea.


Cordially,
Kerry Thompson
Learning Network


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