Hi all,

Are there any vector guru's out there ???

I've made a handler that makes a vector shape on the fly according to the 
path of the mouse.
ie. on mousedown start plotting points on mouseup create vector using the 
list as its vertexlist.

All is fine except that i can't work out how to position the vector so that 
the last vertex point is exactly at the point at which the mouseup occurred. 
I can put the sprite.loc at that point but how do you work out the (offset) 
difference between that and the last vertex point ?

frustrated,
                                        stevon


[EMAIL PROTECTED]

_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

Share information about yourself, create your own public profile at 
http://profiles.msn.com.


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to