Hmm...I've never had any problems with using cue points in
AIFF files, whether I use the tempo channel to wait for cue,
or if I use lingo isPastCuePoint() or on cuePassed.
I'm wondering what you mean by throwing off the animation.
Are you saying that the animation halts while it waits for
the audio to catch up, or is the animation falling behind?
There are ways around both of those situations.
The problem may lie in your placements of the cue points.
Could you be more specific?
Steven
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Tanya Renne
> Sent: Friday, October 20, 2000 11:59 AM
> To: Lingo
> Subject: <lingo-l> Q: cue points and lingo
>
>
> I'm building a presentation on a Mac with Dir 7.0. I put cue points in
> my sound using SoundEdit 16 ... the timing seems to really throw off
> the animation ... sometimes it works, sometimes it doesn't ...
>
> any suggestions? is using lingo-controlled cue points better for this?
>
> Thanks,
> Tanya
>
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