Jake Sapirstein wrote:

>
> If you want to simply pause and resume playback...
>
> to pause linked movie:
>
> tell sprite 1 to pause

First off, pinch me I must be dreaming, someone from Macromedia actually
acknowledging the use of "tell sprite" in a public forum :-)

This method is sure a lot simplier than what I posted earlier. I've gotten so used
to not using the "pause" command I thought it had gone the way of the dodo bird.
The drawback with the pause command is that you lock out all interactivity for that
movie, which may be what you want to do but if you want to keep your LDM active but
simply hold on a given frame then the approach I outlined would work.

Okay, now it's time to wake up and realize Jake's posting was just a dream :-)

Rob


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