Hi Irv

You stated:

> I don't think this is exactly right.  My guess is that "sendSprite"
> actually does a translation for you.  For example, if you said:
>
>    sendSprite(12, #someHandler)

Irv is absolutely right, I was tired, but I was trying to think about the
special case where me is not really me.  The situation is not with respect
to the sendSprite call, Irv was right in stating that it does the
translation for you. Me is still me the memory address.

But if your being nasty and trying to directly call a sprite without using
the scriptInstanceList so to speak you can pass it the sprite reference ie.
sprite 1 vs the me if you do the following

sprite(12).someHandler()

it you checked the value of me during this execution, it would return
(sprite 12) in the message window.

Again, I apologize for the misinformation and thank you Irv for
straightening the record out.  Again my apologies, I was tired and typing
without first checking. Sorry all.

Sorry again.

Sincerely

Mark

--------------------------------------------
Mark R. Jonkman
Mark R. Jonkman Consulting
ADDRESS: 20 Windermere Crt., Guelph, ON, CANADA N1E 3L4
PHONE: 519-837-8509
EMAIL: [EMAIL PROTECTED]
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