Hi list,

I recently upgraded to D8, and started using the timeOut objects. But they
seem to be very unpredictable, or maybe it's me not knowing how to use
them...

In the current movie, I put the code:

on something me
  timeOut("Shrink").new(2000, #shrink, me)
end

with the handler "on shrink me" etc.

It was working ok for a while, and then suddenly I started getting "object
expected" errors.

so I tested another timeOut in a new movie, which was working fine (a move
handler this time), brought it over to the move I was working on  - and got
the same error.

What can this be?  Somthing must be interfering, but what?
I have other sprite behaviours, a parent script (I tried deactivating it,
but no result), and very basic movie scripts (instantiating the chid object,
but that's commented out now), and the timeOut is in a sprite behaviour (and
I didn't forget "me")

Are there any known bugs, problems etc? Or do I just misunderstand the way
they work?

Thanks,

Karina Steffens,
Multimedia Designer/Programmer

Martello Media Ltd.
4 Islington Avenue
Sandycove
Co. Dublin

Tel: +353 1 2844668
Fax: +353 1 2803195
http://www.martellomm.ie




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