I have a 3d background composed of 60 castmembers
example1: castmember1 shows a tree, castmember2 shows the tree
closer,castmember3shows the tree even closer.
so if your using this while pressing the up-arrow key then it looks like
your getting closer to the tree.
example2: next to the tree is a house but the house is in castmember9.
I dont know if thats clear, but is there a way of lingo figuring out which
castmember to display regarding of the castmember thats already displayed or
the key you press. Im trying to make a nice transitional 3D move with the
background, not something that would look choppy.
is there a way of doing this, is there a 3d engine. Any help would be
appreciated.
Thanks
JUAN-NYC
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