Hi,
Watch out a known bug of Director 8.0 for Windows. Playing the sound on Windows
after the fade will play it silently. About the details and workaround, see the
Quirk List in the updateStage site.
・Quirk List
http://www.updatestage.com/buglist.html
_____
Ramesh CT wrote:
> I came up with a following script for the button. This script just waits
> for the amount of time the fadeout occur then jumps to new location.
>
> --- button script-----------------------------------------------------
> property pFadeStart
> property pFadeDuration
> property pFadeEnd
>
> on beginSprite me
> pFadeDuration = 5000
> pFadeStart = VOID
> end beginSprite
>
> on mouseUp me
> pFadeStart = the milliseconds
> pFadeEnd = pFadeStart + pFadeDuration
> sound(2).fadeOut(pFadeDuration)
> end mouseUp
>
> on exitFrame me
> if pFadeStart then
> if the milliseconds < pFadeEnd then
> -- go the frame
> else
> pFadeStart = VOID
puppetSound 2, 0 -- Stops the sound
sound(2).volume = sound(2).volume -- Fixes the bug
> go next
> end if
> end if
> end exitFrame
> -----------------------------------------------------------------------------
Good luck,
Fumio Nonaka
Attain Corporation
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Lingo-L is for learning and helping with programming Lingo. Thanks!]
- <lingo-l> fade out sound and then j... Michael von Aichberger
- Re: <lingo-l> fade out sound a... Ramesh CT
- AW: <lingo-l> fade out sou... Michael von Aichberger
- Re: <lingo-l> fade out sou... Fumio Nonaka
- Re: <lingo-l> fade out sound a... Roberta Beattie
- RE: <lingo-l> fade out sou... Leon McComish
- Re: <lingo-l> fade out sou... Mark A. Boyd
- <lingo-l> fade out sound and t... Bruce Epstein - Zeus Productions
- Re: <lingo-l> fade out sound a... Roberta Beattie
