I think the question Jon is trying to ask is how to control the sprite
bounding box with interaction
ie - the interactive element (the character) needs to interact with the
bitmap (the angled line itself), but not it's bounding box!
or how can you rotate a bitmap (line for example) but keep it's properties
the same?
or how can you draw a vertical line, instead of a horizontal line
or how can you make a bitmap (line for example) move from horizontal to
vertical
oh i don't know!
any help? probably not!
Date: Sun, 26 Nov 2000 17:48:06 -0500
> From: Roy Pardi <[EMAIL PROTECTED]>
> Subject: Re: <lingo-l> The ink of a cast member
>
> At 10:32 PM +0000 11/26/2000, Rees, Jonathan wrote:
> >Hello to you all again....
> >
> >I have a thin line(bitmat) and rotated it to say 45 degrees.
> >I now have the sprite at the correct angle with the sprite box around it.
> >The box around it has not rotated, so I have a box with a diagonal line
in
> >it.
> >
> >I have a charecter and need to call an event when he interacts with the
> >line. The problem is that bloody box around the line( the sprite box ) I
> >have tried changing the blend to matte and transparent bg. but its still
> >hitting the outter box.
> >Am I doing something ?
> I can't follow this- anyone else?
> If you post your question again a bit clearer maybe we can help
> (fwiw- sometimes not being able to articulate the issue IS the issue:
> what is it exactly that you are trying to do)
<<<<<<<<<<<<<easy tiger! 28 days to go, good will to all and all that
stuff???!!! - next you'll be saying father christmas doesn't eat pies !!!
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