try this
on mouseUp me
therect=the quad of sprite me.spriteNum
leftTop=therect[1]
righttop=therect[2]
rightbottom=therect[3]
leftbottom=therect[4]
therect[4]=rightbottom
therect[3]=leftbottom
therect[2]=leftTop
therect[1]=righttop
the quad of sprite me.spriteNum =therect
end mouseUp
regards
Gopinath
> From: "James Newton" <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Mon, 20 Nov 2000 08:26:30 -0000
> To: <[EMAIL PROTECTED]>
> Subject: Re: <lingo-l> flipH a bitmap
>
>> Is there a way to flipH a bitmap that isn't connected to a sprite?
>> the flipH command is only applied to sprite.
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