try this

on mouseUp me
  
  therect=the quad of sprite me.spriteNum

 leftTop=therect[1]
  righttop=therect[2]
  rightbottom=therect[3]
  leftbottom=therect[4]
  
  therect[4]=rightbottom
  therect[3]=leftbottom
  therect[2]=leftTop
  therect[1]=righttop
  
  the quad of sprite me.spriteNum  =therect
  
end mouseUp

regards

Gopinath

> From: "James Newton" <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Mon, 20 Nov 2000 08:26:30 -0000
> To: <[EMAIL PROTECTED]>
> Subject: Re: <lingo-l> flipH a bitmap
> 
>> Is there a way to flipH a bitmap that isn't connected to a sprite?
>> the flipH command is only applied to sprite.


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