use the mouseH and mouseV instruction

example:

--
global mouseHorz, mouseVert

on enterFrame
    set mouseHorz = the mouseH
    set mouseVsert = the mouseV
end

on exitFrame
    checkmove
    go to the frame
end
--

--(checkmove handler)

global mouseHorz, mouseVert

on checkmove
    if mouseHorz <> the mouseH then
        something
    end if

    if mouseVert <> the mouseV then
        something
    end if
end
---

> From: Jon Paul Alongi <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Wed, 29 Nov 2000 19:03:44 -0000
> To: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> Subject: <lingo-l> Mouse movement
> 
> hi im new to games....
> ive managed to put some control over a charecter and it follows the
> mouse....
> 
> how can i get director to DETECT mouse movement so it can play a film
> loop....
> 
> thanx
> jon
> 
> 
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> Lingo-L is for learning and helping with programming Lingo.  Thanks!]


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