At 3:33 PM -0800 12/16/2000, Kerry Thompson wrote:
>Another approach is to set the frame rate way down, like 1 fps. That
>will usually increase performance for Flash, video, audio, and even
>non-frame-based scripts.
>
>Every time you play a frame, all eligible behaviors get the
>prepareFrame, enterFrame, and exitFrame messages. Removing that
>overhead will speed up other things.
One other method I have used is somewhat above the rim:
set the flash to "pause" and "static" and in a prepareframe event
tell the flash sprite to go to its current frame + 1. You don't get
Flash sound playback with this method but I have been able to get
better frame rates than with letting it drive itself.
/r
--
Roy Pardi
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